Sid Meier’s Civilization VI will see a big change to its religion systems with the next free update. Sarah Darney, who works for Civ developer Firaxis, highlighted some of the changes in a recent blog post.
Religion gets fleshed out with new beliefs and religious units. Two new Pantheons will be get introduced into the game, along with new Founder, Follower, Enhancer, and Worship Beliefs. These beliefs unlock the ability to build two new buildings as well as a new combat unit, the Warrior Monk.
We also heard your requests for a deeper overall experience – and took that to heart with revamped religious combat. Religious units can now exert Zone of Control and receive Flank and Support bonuses in religious combat. Meanwhile, the Guru religious support unit can heal nearby religious units.
Finally, the Religion Lens has been overhauled to improve overall usability and readability. You’ll also find UI touches, such as religion indicators on unit flags, to remove all guesswork on where a unit’s allegiance lies.
The Fall Update, which will bring the changes to how religion works, will also see other changes arriving. These will range from balance alteration, to AI tweaks, and an improved UI. One of the bigger changes to the UI will apparently be the Diplomacy screen, which is nice. A bit more clarity around that area might stop me from just trying to fight everyone all the time. It might even lead to more success in my campaigns, if the pen truly is mightier than the sword.